Shavan D
Zumari Force Projection Caldari State
21
|
Posted - 2014.03.19 03:57:00 -
[1] - Quote
Yes I know jets are coming in the next patch or the one after that, hell they might not ever come, but we have dropships and those aren't attack ships. I want to talk about how jets should appropriate, how they should be controlled, and what weapons they should have. I think jets should have 2 modes, hover and normal flight. In hover mode you fly like the dropsship, the speed in hover mode is up in the air. Normal flight would be much faster then a dropship. You would switch between the 2 modes with the "X" or "O" buttons, starting in hover mode, pressing the button and building up speed to get into normal flight, but no switch between hover and flight like the drop ship. Hover mode should be hover mode and normal flight should be normal flight. A pilot shouldn't have to worry about slipping into normal flight by accident. Switching from normal flight to hover should work like this. Press button, jets starts to slow and enter hover. Obviously if you did this upside down you would surely start to crash like the dropship does when it tries to do a barrel roll.
Another thing that needs to be addressed in the small blaster turret on any vehicle that moves and its aiming redical. The small blaster on the nose of a dropship, on anything sucks. You have to aim far to carefully and you can only hit on it one place, coupled with the small blaster doing crap damage you can see the issue. Aiming wouldn't be an issue if the game was good but its not so the problem stands. How can this be fixed. 1. Increase the spread on the small blaster (blaster tanks can go f them selves with how annoying they are). Unlike tank that can fire from a stable position, Dropships and jeeps with blasters cant, there costly on the move trying not to get hit, they need the blasters spread to compensate for how hard it is to aim in this game. I don't see the havey dropsuit chaingun havong a firing redical like the blaster, they have a decent spreading weapon to fire with.
If you've gotten this fare thanks for reading and comment. The reason that i'm writing this is so if or when CCP decides to add jets, we wont have to do any blaceing to get the kicks worked out of them like we've done with the tanks, jeeps, and dropships. |
Shavan D
Zumari Force Projection Caldari State
23
|
Posted - 2014.03.19 05:39:00 -
[2] - Quote
Air counter air, tanks are to powerful and need a rival and need to know fear. Jets would be hit and run, doing alot of aoe damg and getting out. They would be glass cannons but they would dish out more 2x the damge that could kill them, a hovering jet would hover for kills at their own risk, you also cant for get that forge gun and swarm misssles can knock a ship off kilter making them crash. |